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Tips and StrategiesEdit
Albert is both a unique monster and one of the few monsters that have a score higher than 1. Since its Reward is fairly common amongst weaker goblins and its strength is 5, it's not good enough to sacrifice a scored monster, so only portal monsters should be sacrificed to bring Albert out. Albert, if used early in the game, can easily give the player a distinct advantage, but defenses can match Albert's strength fairly easily. Since Albert isn't storable, it should generally be brought out when there are enough monsters stored in the portal, unless the opponent's defenses are already weak.